FastAnim - Entity Animation Acceleration
Why does this mod improve performance?
In the standard version of Minecraft, when rendering each frame, all game entities recalculate the rotation angles for every part of their models. However, Mojang developers made a serious optimization error - many of these calculations can be significantly accelerated, and some are completely redundant. This mod fixes this problem by pre-storing the PI/180 value in memory instead of recalculating it multiple times for each entity, replaces repetitive operations with variables, and applies other optimizations. As a result, game performance improves - from slight acceleration to noticeable enhancement, depending on the number of surrounding entities and your computer's power.
This mod is archived.