🛡️ ExclusiveItem Mod
This modification introduces a special ExclusiveItem tag that allows creating items bound to a specific player. Particularly useful for modpacks with quest systems where unique rewards for each participant need to be ensured.
When a player picks up such an item for the first time, it automatically links to their account, preventing use by other participants.
📜 Available Commands
- Adding tag:
/exclusiveitem add - Setting tag requirements:
/exclusiveitem settag {tag} true/false - Getting someone else's item:
/exclusiveitem givefake modid:itemid - Bypassing restrictions:
/exclusiveitem dev - Removing tag:
/exclusiveitem remove - Viewing information:
/exclusiveitem info - Binding on use:
/exclusiveitem set_on_use_bind - Changing owner:
/exclusiveitem overrideowner - Mass application:
/exclusiveitem addall
🔒 Usage Restrictions
In the latest version, the mod blocks the use of exclusive items in the following situations:
- Weapon usage (swords, etc.)
- Ranged weapons (bows, tridents)
- Block placement (cobblestone, etc.)
- Interaction with entities (item frames, villagers)
- Item usage (potions, shields)
- Accessories (trinkets)
- Magical spells on weapons
- Additional player tag verification (optional)

Version 1.1.0 and newer
- Added item binding screen (can be disabled in settings)
- Customizable acquisition requirements (items, experience, etc.)
