Epic fight - Avalon
While developing a series of mods, I encountered the need to avoid constantly copying common code fragments from previous projects. To solve this problem, the Epic fight - Avalon library was created, which significantly simplifies the workflow.
This library offers improved animation classes and numerous useful methods that save developers' time.
Key features include:
• Frame-based animation registration that aligns with animators' standard approach
• Special animation class optimized for damage detection using multiple hitboxes
• Built-in animation events and methods that reduce the amount of required code
The library's name references Avalon from the legends of King Arthur.