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Origins: Envisioner

Origins: Envisioner

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1 year ago

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1.20.1 — 1.20.2
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Quilt
Game mechanics
Magic
Utils

👁️ Envisioner

(Impact 2 Origin)

Envisioners are born from frozen tears; their limitless vision and unceasing gaze make them dangerous oracles.

Oracularity

• Ability List •

👀 Endless Eyes: Primary Ability

You can close your mortal eyes and perceive existence from an otherworldly black-tinted perspective where entities glow.

👾 Oracular State

Your body glows and health doesn't regenerate when Endless Eyes are open. When opening or closing your Endless Eyes, you gain half a second of invulnerability from natural damage sources like fall damage.

Additional Information: You can walk through some transparent blocks, and your movement speed increases by 15% while staring at an entity.

🧐 Concentration

When Endless Eyes are open, your body's power scales with the time spent staring at an entity (this time is called Fixture). You take less damage and deal more proportional to your Fixture level, but successful attacks deplete Fixture based on damage dealt, and taking damage reduces Fixture by a fixed amount.

Additional Information: Taking 4 or more damage can temporarily close some of your Endless Eyes, limiting visibility to only the attacking entity, halving your amplified damage resistance, and preventing you from closing your Endless Eyes for the duration.

⏳ Broken Focus

Fixture level gradually decreases when Endless Eyes are closed.

🪖 Eye Protection

Damage resistance and damage dealt with Fixture increase depending on progress in the Envisioner advancement section.

📖 Progression:

  • 👁️ Stone Gazer
    • Stage One: Use a spyglass and stare at an entity with your Endless Eyes open.
  • 👓 Heavy Glasses
    • Stage Two: Protect your eyes by equipping a diamond helmet.
  • 🕝 Between Moments
    • Stage Three: Enhance your visions with magic by equipping a netherite helmet enchanted with Protection 4.

🪬 Behold: Secondary Ability (Endless Eyes Open)

After a windup, you can sacrifice Fixture to shoot a hex-shaped laser that applies Ocular Reap to your opponent and deals damage based on the amount of Fixture sacrificed.

💫 Eye Roll: Secondary Ability (Endless Eyes Closed)

You can dash forward and perform an additional dash. Jump off walls to bounce, sneak along walls to latch onto them, and dash into an entity to apply Ocular Reap. You consume Fixture in bursts to dash before the dash is fully used.

Additional Information: Eye Roll's cooldown only triggers when you run out of dashes and are on the ground. This allows you to save your dash and passively utilize wall movement as if the ability were toggleable.

⭐ Averted

Your body takes 25% more damage from attacks when Endless Eyes are closed.

🔭 Observer

When using a spyglass, Behold's range doubles, and both it and Fixture ignore blocks, while movement speed increases by 10% when holding a spyglass.

🧠 Prophecies

Your body never experiences the protection of armor points.

Additional Information: Your body dissipates the strength effect.

🤯 Ocular Reap: Applicable Effect

An effect where the afflicted entity's movement speed is reduced by 50% when stared at, and they grant twice the Fixture to Envisioners staring at them. Lasts 5 seconds.

• Additional •

This origin is a revamped version of the Oculean origin, and the icon was created by Artithefool!

Project members
FintrisOrchid

FintrisOrchid

Developer

Arti

Arti

Developer

Created: 23 Jul 2024

ID: 44217