Enchanted Arsenal - Magical Weapon Enhancements
The [TACZ]Enchanted Arsenal mod offers a collection of unique enchantments specifically designed for compatibility with firearms from the TACZ mod. These magical enhancements dramatically transform gameplay, providing new tactical opportunities in combat.
Available Enchantments
The mod includes 8 different enchantments and 2 curses, each providing specific effects on weapon characteristics:
Combat Enchantments
- Lightweight - increases player movement speed
- Juggernaut - enhances damage resistance but reduces movement speed
- Poison Tipped - applies poison effect to hit enemies
- Cindering Shells - sets targets on fire upon impact
- Illumination - makes enemies glow after being hit
- Shell Shock - temporarily impairs vision of affected targets
- Armor Piercing - deals additional damage to enemy armor (level affects effect strength)
- Hollow Point - has a chance to deal extra damage (probability increases with level)
Curses
- Curse of Overpressuring - weapon may temporarily blind the owner when fired
- Curse of Overrecoiling - extra recoil sometimes causes temporary player slowdown
Compatibility Features
Some enchantments are incompatible with each other, creating strategic choices when upgrading weapons. For example, Lightweight and Juggernaut cannot be applied simultaneously, forcing players to choose between mobility and protection.
Obtaining Enchantments
In the current version, books with these enchantments can only be found in loot chests or obtained through villager trading. Starting from version 1.0.1, in-game enchantment descriptions are supported.