DeathButThree
This mod addresses the issue of unfair gameplay tactics where players endlessly farm bosses by constantly respawning and attacking them without any consequences.
Now entities gain the ability to fully restore their health after killing the player three times. This creates additional difficulty and forces players to approach battles more thoughtfully.
The mod promotes the development of strategic thinking and improvement of gaming skills, as players have to carefully plan their attacks and exercise caution when fighting powerful opponents.
The mod settings can be modified through a configuration file, where the registered entity name and maximum number of deaths are specified. The health restoration function is activated only for those entities that are included in the configuration file.
This system provides flexibility and adaptability, allowing server administrators and players to customize the mod according to their preferences.