Damage Tint
A mod that adds a red tint to the screen when the player takes damage.
As health decreases, the red vignette gradually becomes more saturated and darker, creating a visual indicator of the character's current condition.
Settings and Commands
All mod parameters can be flexibly configured using the /tint command:
- Health threshold value - determines at what health level the red tint begins to appear
- Dynamic mode - allows automatic adaptation of the effect
Main commands:
/tint- shows current settings/tint reset- resets all parameters to default values (threshold 20, dynamic mode enabled)/tint [number]- sets the health threshold value/tint dynamic- displays the status of dynamic mode/tint dynamic [true/false]- enables or disables dynamic mode
Technical Features
All settings are saved in the damage_tint.json file in the Minecraft configuration folder. The set parameters apply to all worlds and servers where the mod is used - if you set the threshold to 10, the effect will only appear when health is below 10 (5 hearts) regardless of which world you are in.