Damage Emulator
The modification provides a specialized tool - damage tester, allowing precise simulation of various damage types in Minecraft.
Through simple manipulations, you can configure both the impact strength and its specific characteristics, including armor penetration, bypassing potion effects and special protections. The setup process is done by renaming the item on an anvil - an intuitive and fast method.
Right-click - attack yourself Damage value is saved in NBT. Shift+right-click - read new value from name (floating point/integer number) Damage characteristics from name (can be combined): 'armor' = Bypasses Armor 'gm1' or 'creative' = Bypasses Creative Mode 'ench' or 'potion' or 'absolute' = Bypasses Potions and Enchantments 'fire' = Fire Damage 'proj' = Projectile Damage 'diff' = Difficulty Scaled (peaceful = 0%, easy = 50%+1, normal = 100%, hard = 150%) 'magic' = Magic Damage 'expl' or 'tnt' = Explosion Damage Advanced function: to change health by specific amount Rename item to 'set' (incompatible with above types). Negative value heals, positive - attacks This bypasses all damage events and vanilla hurt cooldown
Usage examples:
- Rename the item to "10" and use Shift+right-click - it will remember damage value of 10.
- Now name it "armor" and right-click. This will deal 10 hp damage, penetrating any (most vanilla and modded) armor.
- Change the name to "projfire" (or "proj fire" - any separators allowed) and attack another player or mob - this will cause projectile+fire damage similar to fireball, which can be negated by fire resistance potion or reduced by projectile protection enchantment.