Download Create: Electric Stonks — Minecraft Mods — MetaMods
Create: Electric Stonks

Create: Electric Stonks

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Last update

2 years ago

Versions

1.18.2 — 1.19.2
Client and server
Forge
Technological

Create: Electric Stonks

This mod introduces a powerful generator capable of producing electrical energy of various capacities using rotational force from the Create mod.

Note: this mod does not provide full-fledged methods for transmitting or using electricity - it focuses exclusively on generators and electric motors.

For ease of learning, the mod includes Ponder tutorial scenes that clearly demonstrate the operating principles of all added mechanisms. It is recommended to use together with JEI for a more comfortable gameplay experience.

Compatibility Requirements

Create and Flywheel mods are required for proper operation.

Frequently Asked Questions

Compatibility with Other Mods

No conflicts with most mods are expected, however, when used simultaneously with other electrical addons for Create, energy duplication may occur if configured incorrectly.

Mod Configuration

Due to Forge Config API limitations, configuration is done through CraftTweaker.

Configuration Script Example

// Example of a working CraftTweaker script

mods.createElectricStonks.init(); // reinitialize default values
mods.createElectricStonks.clear(); // clear efficiency values
mods.createElectricStonks.add("minecraft:calcite", 0.5f); // set calcite efficiency to 50%
mods.createElectricStonks.remove("minecraft:obsidian"); // remove obsidian efficiency

mods.createElectricStonks.fePerRotation(0.5f); // change conversion ratio: 1 FE : 2 rotation
mods.createElectricStonks.stressImpact(4.0f); // change stress multiplier for motors and generators
mods.createElectricStonks.generatorStrength(8.0f); // change default generator strength

mods.createElectricStonks.maxPoleExtension(8); // change maximum number of consecutive poles for electricity transmission
mods.createElectricStonks.poleDisableUpdate(true); // disable pole updates when the block in front changes

Learning Complexity

If the mod seems too complex, it is recommended to use Create: Crafts and Additions.

Issue Reporting

Errors and bugs should be reported on GitHub.

Project members
nullBlade

nullBlade

Developer

Created: 21 Nov 2022

ID: 6180