Create: Blueprint Void
Introduction to the Modification
This mod introduces a special "blueprint void" block that functions similarly to the standard "structure void" block from the base game. The main purpose is that when printing a schematic using the schematicannon that contains this block, the corresponding position in the final structure will never be replaced, regardless of the selected replacement mode in the printer settings.
When saving structures, all structure voids are automatically converted to blueprint void blocks. This feature can be disabled through the configuration file [save]/serverconfig/bpvoid-server.toml.
Block Characteristics
The block possesses several unique physical properties: it has no collision, additional blocks cannot be placed on it (such as torches), it is instantly replaced when right-clicked with another block in hand, and it breaks when attempted to be moved by a piston.
Additional Features
The blueprint void block can be created through a shapeless craft by combining a schematic with a quill and scaffolding. When placed in the world, the block is not consumed from inventory.
An important improvement is the fix for the depth display conflict issue (z-fighting) when rendering schematics in the Create modification.
Visual Demonstrations

The image presents a comparison of different printing methods: the upper part shows the original structures for saving, the lower part shows the printing results.
From left to right:
- Standard printing in Create without modifications
- Result using the blueprint void block
- Printing of structure blocks after installing this mod
(Small white cubes indicate structure void blocks, blue cubes indicate air blocks)
In the bottom right corner, the improved schematic display without depth conflict issues is demonstrated.