Crafter Spells

Add a magical spell system to Minecraft that expands your gameplay possibilities! Crafter Spells offers a collection of useful magical abilities inspired by summoner spells from League of Legends. This system harmoniously complements vanilla gameplay, providing new strategic options for players.

How to Use Spells
All magical abilities are available to players by default. To view and select desired spells, open the special menu by pressing the M key (default setting). You can assign only two spells simultaneously to special slots displayed next to the hotbar. Activate selected abilities by pressing assigned keys (default V and B). Some spells have instant effects, others have cooldown times or special application mechanics.
List of Available Spells
Barrier
Creates a magical shield around you that increases armor rating and displays as a semi-transparent protective sphere. The barrier absorbs incoming damage, protecting you from harm.
Effect: Increased armor rating Duration: 10 seconds Cooldown: 20 seconds
Bore
Creates a tunnel through solid blocks in the direction you're looking. Perfect for resource gathering or creating quick passages through mountains.
Effect: Creates a cylindrical tunnel (radius 1 block, length 12 blocks) Cooldown: 40 seconds Note: Doesn't affect bedrock or liquids
Ghost
Transforms you into a ghostly form, allowing you to move 20% faster and pass through solid blocks. Excellent for exploration and escaping difficult situations.
Effect: 20% increased speed, no-clip through blocks, partial invisibility Duration: 10 seconds Cooldown: 40 seconds
Growth
Enriches soil in a radius around you, causing crops to instantly grow. Useful spell for quick farming and food production.
Effect: Instant plant growth in 6-block radius Cooldown: 120 seconds Note: Similar to bone meal but affects multiple plants simultaneously
Heal
Restores a portion of your missing health and can also heal a nearby ally you're looking at. Important spell for survival and team play.
Effect: Restores 40% of missing health (minimum 2 health points) for you and selected ally Range: 16 blocks for ally targeting Cooldown: 40 seconds
Nourish
Quickly restores hunger and saturation for you and an ally you're looking at. No more worrying about food during long expeditions!
Effect: Restores 60% of missing hunger and 40% of missing saturation Range: 16 blocks for ally targeting Cooldown: 120 seconds
Saturate
Combat spell that drains opponents' hunger, preventing them from sprinting. Gives you strategic advantage in PvP encounters.
Effect: Reduces target's hunger by 8 points, sets saturation to 0, and applies Hunger effect Range: 20 blocks Cooldown: 120 seconds
Snowball
Two-phase spell. First use throws a magical snowball that marks the first creature it hits. Second use teleports you directly to the marked creature.
Phase 1: Throws snowball projectile that marks first hit creature Phase 2: Teleportation to marked creature Range: 20 blocks (projectile), 50 blocks (teleport range) Cooldown: Only after teleportation or if snowball misses - 40 seconds
Planned Features
- Additional spells with unique effects
- Parameter configuration
- Multi-language support