Corundum Guardian Reborn
This modification transfers the Corundum Guardian boss from the Corundum Meadows mod for version 1.16.5 to more modern Minecraft versions. In the new version, the guardian has received additional improvements and capabilities, although it still cannot be encountered in survival mode. An excellent option for use in custom modpacks as a main boss or for practicing combat skills against powerful opponents.
A notable feature is the complete customizability of the guardian's characteristics through configuration files - you can adjust it according to your preferences and gameplay difficulty.
Combat Capabilities
The guardian possesses two main types of attacks:
Melee Combat - when the opponent gets close enough, the guardian begins to swing both arms chaotically. Sometimes it can deliver several consecutive strikes, making its attacks unpredictable and dangerous.
Jump Attack - during battle, it can perform leaps toward the player. Although the jump distance isn't too great, the landing creates a shockwave that increases in power over time. Similar to regular strikes, there's a possibility of consecutive jump attacks. The shockwave can be avoided by simply jumping over it.
Important feature: if the guardian is in fluid or not standing on solid ground, the cooldown time for the jump attack does not reset, and landing does not create a shockwave.
Watch the video demonstration below to better understand the behavior and tactics of the Corundum Guardian: