ClocheTweaks
This mod extends the functionality of CraftTweaker, providing additional methods for configuring the plant growth cycle in the Garden Cloche hydroponic system from the Immersive Engineering mod.
Main Features
This extension allows registering completely new types of fertilizers and seeds for use in Garden Cloche hydroponic installations, significantly expanding gameplay customization possibilities.
import mods.J0B10.tweaks.GardenCloche;
// Registers the specified ingredient as fertilizer with the given growth coefficient
// Will throw an exception for ingredients that cannot be converted to an item list
registerItemFertilizer(IIngredient fertilizer, float multiplier);
// Registers the specified fluid as fertilizer with a defined growth multiplier
registerFluidFertilizer(ILiquidStack fluid, float multiplier);
// Allows adding a new seed for cultivation in the Garden Cloche hydroponic system
// You can specify the list of harvested resources, soil used, and optionally
// a block for visual display inside the installation
// If no soil type is specified, regular dirt will be used
// If no display block is defined, the seed image will be applied
// This may cause textural anomalies if the seed has no corresponding block
registerCrop(IItemStack seed, IItemStack[] drops,
@Optional IIngredient soil, @Optional IBlock display);
Source files for this extender are included at the moment of mod compilation by its creator.