ClienThings - Client Optimization for Minecraft
ClienThings is an innovative project that significantly enhances gameplay through client-side predictions of various actions. The main goal of the mod is to compensate for delays caused by high ping, making controls more responsive and smooth.
Main Features
The mod already implements optimization for the following elements:
- Consumable items (food, potions)
- End Crystals
- Elytras
- Firework rockets
- Cooldowns
- Entity poses
- Weapons
- Minecarts
- Item switching
- Wind charges
In Development
- Jukeboxes
- Bottles of Enchanting
- Experience system
Planned Updates
- Ender Pearls
- Potions
- Cactus damage
- Beds
- Fishing rods
- Leads
- Boats
- Snowballs
- Spawn eggs
- Eggs
- Armor stands
- Note blocks
- Item frames
- Dyes
- Interfaces
- Void damage
- Game mode changes
- Potion effects
- Chat
- Sounds
- Crafting
- Pick block
- Scaffolding
- Knockback
- Fall damage
- Interactions with blocks
- Interactions with items
- Interactions with entities
How It Works
Instead of waiting for a response from the server, the client independently simulates the execution of actions at the right moment, completely eliminating delays. This allows players with high ping to enjoy the same responsive controls as players with low latency.
Important Information
This mod does NOT provide gameplay advantages and is not a cheat. It only compensates for the negative impact of ping on gameplay. However, some anti-cheats may mistakenly identify ClienThings as prohibited software, so caution is recommended when using it on public servers.
Versions for Minecraft 1.21-1.21.1 are no longer supported.
Compatibility
ClienThings should work correctly on any Minecraft client and server.