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Geocraft

Geocraft

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Geocraft

Geocraft is a modification that fundamentally changes Minecraft's geology, making ore distribution more realistic and adding new types of stone for construction and decoration.

Realistic Ore Distribution

Instead of random ore clusters generated in every chunk in vanilla game, Geocraft creates actual deposits with various structures. Each ore type forms in its own mines with configurable parameters - from coal layers to branched metal veins. This means resources concentrate in specific locations rather than being evenly distributed throughout the world.

Stone generation example

The image above shows three types of stone added by the modification: marble (top), basalt (middle), and limestone (bottom).

Generation Configuration

Main Parameters

  • rarityModifier - multiplier for rarity of all ores. Larger values increase distance between deposits
  • volumeModifier - multiplier for ore quantity in each deposit
  • genTrace - enable/disable surface ore traces

Individual Settings for Each Ore

  • mineRarity - probability of deposit generation in a chunk (1/value)
  • mineSize - approximate number of veins in a deposit

Technical Features

Geocraft uses special code to intercept Minecraft's standard ore generation. Instead of instantly creating all deposits during world generation, the modification distributes this process over time, preventing lag. If you find an area without ores - just wait a few seconds for Geocraft to catch up.

The generationRate parameter allows adjusting generation speed: larger values speed up the process but increase load, smaller values reduce load but slow down generation.

Compatibility

Geocraft works in all dimensions, including those added by other mods, and supports Ore Dictionary. The modification automatically detects duplicate ores from different mods and generates only one type of each ore.

Confirmed compatibility with:

  • IC2
  • Forestry
  • Thermal Expansion
  • Thaumcraft
  • Metallurgy
  • Gems+
  • Mystcraft
  • Twillight Forest
  • Factorization
  • Applied Energistics
  • Ender IO
  • Tinker's Construct

New Stone Types

Geocraft adds three types of stone that generate in veins similar to gravel:

  • Marble
  • Basalt
  • Limestone

Stone Transformation

Each stone type has several block variants that can be transformed into each other without material loss (except for fuel consumption and pickaxe durability):

  • Mined stone turns into cobblestone
  • Cobblestone can be smelted back into stone
  • 4 stones create bricks
  • Bricks turn into cracked bricks when mined
  • 4 bricks in a "+" pattern create carved bricks
  • 9 stones create 9 paving stones

Carved bricks Paving stones

Custom Ores

Geocraft adds realistic ores for iron, coal, gold, diamond, copper, tin, silver, and lead, named according to their real counterparts (for example, cassiterite for tin, hematite for iron). Some ores yield more resources when smelted, some - less.

Also added is a new ore - Terra Quartz, which can be converted into Nether Quartz using Soul Sand.

Deposit Structures

Different ores generate in various structures:

  • MineCoal - coal layers simulating real coal deposits
  • MineGold - long gold branches with quartz
  • MineTrace - surface ore traces
  • MineCylinderComplex - spider-like veins for metals
  • MineDiamond - kimberlite pipes with diamonds
  • MineVanilla - classic vanilla generation

All generation parameters can be finely tuned through configuration files, including enabling/disabling complex ore structures.

Project members
lordblackhole_

lordblackhole_

Created: 4 Oct 2015

ID: 34047