Chef's Delight [Forge]
This mod is an add-on for Farmer's Delight that expands village residents' capabilities by adding two new culinary-related professions.

New Professions
The mod introduces two specializations for village residents:
- Cook - requires a skillet to obtain this profession. Such a resident offers simple dishes in trade
- Chef - requires a cooking pot to transform a resident into a chef. This specialist trades complex and exquisite dishes
Structure Generation
A configuration file "chefsdelight-common.toml" is created in the Minecraft config folder, allowing you to adjust the number of houses that appear in villages. This feature is currently in testing phase.
Structures generate randomly and may vary depending on the biome. Set the value to 0 to disable structure generation. World reload is required for changes to take effect.
By default, settings are configured so that structures don't appear in every village. Additional testing is planned for the future.
If you're using other mods that also add buildings to villages, you may need to increase the number of Chef's Delight structures generated through the configuration file.
Future updates plan to add structures for snow plains and savannas.
Compatibility with Repurposed Structures
The mod is compatible with Repurposed Structures for Forge. For full integration, it's recommended to install the corresponding compatible datapack.
Compatibility with ChoiceTheorem's Overhauled Village
Also supports working with ChoiceTheorem's Overhauled Village (CTOV) mod. For optimal compatibility, install the special compatible pack.
Known Issues
In the version for Minecraft 1.18.2, there's a minor bug: a resident cannot become a chef or cook if there's no step next to the blocks (skillet or cooking pot) and these blocks are located above the stove.
Important: The mod requires installed Farmer's Delight for Forge. A Fabric version is also available.