Chambers - Automation of Complex Recipes in Minecraft
Client and server mod. Allowed for use in modpacks!
The Chambers mod offers a unique solution for automating complex crafting and processing recipes that typically require multi-block structures or special in-world conditions. Instead of bulky constructions, now just one block is enough!

Benefits of Using Chambers
Using chambers brings numerous advantages:
- Reduced number of entities in the world, positively impacting performance
- Protection of resources from accidental deletion by lag-clearing tools
- Ability to create more compact and efficient production lines
- Built-in improvements: larger inventories, faster processing, greater energy capacity
The mod has no additional dependencies but requires installation of at least one supported mod. JEI is recommended for viewing recipes.

Supported Mods and Chambers
Draconic Evolution
Adds Fusion Chamber requiring energy. Supports JEI and custom recipes through configuration file. Processes all three types of fusion recipes considering injector acceleration.
Chambers have informative tooltips in the interface explaining working principles. Reject impossible recipes with explanations for the player.

Embers Rekindled
Alchemy Chamber uses ember to perform alchemy recipes. Doesn't require aspectus, automatically uses minimum ash amount.

Actually Additions
Three chamber types:
- Empowerer Chamber - requires energy, matches standard empowerer parameters
- Compost Chamber - no energy required, performs composting
- Atomic Reconstruction Chamber - supports lenses, works similarly to atomic reconstructor

Compact Machines 3
Field Projector Chambers create compact machines using standard ingredients. Processing time matches regular crafting. Large version allows creating three largest compact machines.

Woot
Stygian Anvil and Soul Anvil Chambers don't require energy, perform corresponding recipes without manual interaction. Processing occurs every 20 ticks.

Extra Utilities 2
Enchanting Chamber requires energy, accepts speed upgrades without using Grid Power. Doesn't require bookshelves to function.

Future Plans
Fluid Infusion Chamber for recipes requiring liquid immersion is in development.
The main goal of the mod is to provide balanced automation for late-game stages without undermining other mods' mechanics. Modpack creators can disable individual chambers if necessary.