Cave Spelunking[Forge/Fabric]

Main Concept
This modification fundamentally changes the approach to mining resources in Minecraft, making cave exploration the primary method of obtaining ores. Instead of traditional tunnel digging, players are encouraged to actively explore underground systems and natural cavities.
Key Features
- Encouraging spelunking - ores predominantly generate in accessible cave systems for exploration
- Smart resource distribution - significantly reduces the appearance of ore veins hidden within solid rock
- Flexible configuration - ability to adjust generation parameters through configuration files
Generation Settings
The modification provides extensive options for customizing the ore formation process:
- Adjusting the probability of ore appearing outside cave systems
- Configuring allowed adjacent blocks for generation (default: air, liquids, other ore blocks)
- Possibility to globally reduce the frequency of all ore types appearing
Compatibility
For proper operation in newer game versions, installation of the Cupboard dependency is required.