Create: BlueprintVoid
Main Function
This mod adds a special "Blueprint Void" block that operates similarly to structure voids from the vanilla game. Its primary purpose is to protect specific positions when printing structures using the Schematicannon from the Create mod.
Operational Features
When you print a structure containing BlueprintVoid blocks, these positions always remain unaffected - regardless of the replacement mode selected in the Schematicannon. Saved structure voids are automatically converted into corresponding mod blocks (this setting can be modified in the configuration file [save]/serverconfig/bpvoid-server.toml).
Block Properties
The block possesses unique physical characteristics: it has no collision, cannot have torches or similar items attached to it, gets immediately replaced when right-clicked with another block in hand, and gets destroyed when attempted to be moved with a piston.
Craft and Creation
Creating BlueprintVoid blocks is very simple - it only requires a schematic and quill combined with scaffolding in a shapeless recipe. When you place the block, it doesn't get consumed from your inventory.
Technical Improvements
The mod also fixes the well-known z-fighting issue when displaying schematics in the Create mod, making structure visualization cleaner and more visually appealing.

What the screenshot shows:
The upper part demonstrates original structures for saving, the lower part - the results of their printing.
From left to right:
- Standard Create structure printing result
- Effect of using BlueprintVoid blocks
- Structure block printing with the mod installed (small white blocks are structure voids, blue blocks are air)
The bottom right corner shows the improved schematic preview system - the texture intersection issue has been completely eliminated.