Biotech - Biological Engineering in Minecraft
Welcome to the world of Biotech - a modification that transforms vanilla biotechnology into a full-fledged scientific laboratory! Create complex multiblocks and modify the Minecraft world through biological engineering methods.
Functional Overview
The mod offers a comprehensive system for managing living organisms, starting from their capture and ending with breeding and processing.
Getting Started: Sample Hunting
Everything begins with hunting in the wild. Place net traps along animal paths - once a creature gets caught in the trap, it transforms into an item ready for further research.
Selection and Genetics
Collected samples are placed in a specialized breeding chamber - a multi-level multiblock. With regular supplies of water, food, and energy, the installation allows for continuous animal offspring production.
Accelerated Maturation
For raising offspring, a terrestrial habitat (multiblock structure) is used. With its help, animals reach maturity within seconds when sufficient resources are available.
Efficient Processing
Adult specimens can be sent to a specialized slaughterhouse where they are processed with increased drop efficiency compared to regular killing.
Additional Features
- Releasing animals back into the wild by transforming items back into creatures
- Integrated knowledge encyclopedia created thanks to Patchouli compatibility
- Detailed instructions for building all multiblock structures
Technical Requirements
The following mods are required for proper operation:
- NsTutLib
- Patchouli
Future Updates
Version 3.0 plans to introduce:
- Multiblock for accelerated tree growth
- Aquatic environment for marine organisms
- Gene extractor for hostile mobs (with replication capability)
- Industrial screening system for natural materials
- Already implemented KubeJS support
For Modpack Developers
Collection developers can create custom recipes for Biotech equipment through KubeJS.