Barri´s Botany
Mod Features
Version 0.3.0 and above requires the Pehkui mod to be installed.
The Barri´s Botany mod offers players an engaging botanical magic system. Create a mortar from clay, flint, and a stick to grind ordinary flowers into magical powders. Each flower provides a unique effect when using the resulting powder.
Craft a flower crown from any eight flowers - it increases the duration of magical powder effects. A new plant appears in the world - mandrake, from which mandrake powder is created, providing access to second-level powders.
The carver and chisel allow creating three types of totems: oak, diorite, and amethyst. Activating totems requires mandrake powder. A mud golem helps obtain multiple portions of mandrake powder from one plant.
Added rose bushes and rose sword. Giant snails leave slime that fertilizes crops. A new illager appears during raids, and savannas feature a unique creature called "cebú". A new mushroom "Rickenii" grows on cebú manure.
Updates
Version 0.3.0
Added the "floral walker" enchantment, frog pill (can be obtained from wandering traders), and compatibility with Patchouli, Toxony, and Enchantment Descriptions mods.
Version 0.4.0
Added a fossil plant that can be found in geodes. A creature appears in flower forests at night that drops the "floral will" enchantment. The rose sword gained a special ability (activated with the R key when wearing a flower crown with floral will enchantment). Improved plant and entity generation, added compatibility with JourneyMap, Effect Descriptions, and Sounds. With Toxony installed, poisoned giant snails may drop acid slimeballs.
Video Reviews
Version 0.1 video: https://youtu.be/i7lhPUIpyGc
Version 0.2 video: https://youtu.be/KLXbzLhdv8s
Version 0.3 video: https://youtu.be/FRoDAWHgAkg
Localizations
Available in Spanish (Argentina, Mexico, Spain) and English languages.