Authorize Bloodshed: Entity Modifiers and Artificial Intelligence
This modification introduces significant changes to entity behavior and characteristics, making creatures smarter and more challenging to counter.
Customizing Entity Characteristics
A new feature allows deep customization of mob parameters. All modifiers are automatically applied when entities spawn in the world. Base configuration will be established in a future update.
- Equipment: Adding items to creature gear with custom characteristics, enchantments, and quantity settings
- Attributes: Modifying core entity statistics
- Effects: Applying various conditions to mobs
Artificial Intelligence Improvements
Substantial changes have been made to various creature behaviors, making their actions more realistic and complex.
Creature Behavior Settings
- Endermen: Feature customizable pursuit speed, allowing players to escape more effectively
- Rabbits: Adjustable danger response speed when avoiding players or taking damage
- Creepers: Now stay close during detonation and begin pursuing targets if they move away during explosion preparation
Custom Behavior Algorithms
- Ally Healing Goals: Witches now heal and enhance nearby raiders by applying fire protection, regeneration, strength boosts, and other effects. The old healing system has been completely replaced
- Raiders automatically seek out witches for healing and protective potions when at low health
- Explosion Avoidance: Added new behavior algorithm for fleeing from charging creepers with configurable detection distance settings