Ash Of Sin: Custom Anti Item Entity
This mod provides the ability to configure immunity of specific game entities to damage from particular items. All configuration parameters are saved in the custom_anti_item_entity.toml file, which is automatically created in the config\ash_of_sin\ folder after the first launch of the game with the installed mod.
In the configuration file, you can specify a list of entities that will be protected from damage caused by certain items. This allows you to create unique game mechanics and balance interactions between different game elements.