Angry Mobs
Turn the Minecraft World into a Dangerous Place
The Angry Mobs modification fundamentally changes creature behavior in Minecraft, giving them new combat abilities and tactics. Now even peaceful animals can become formidable opponents!
Ready Settings for Quick Launch
The mod includes three main configuration parameters:
Angry Animals (angryAnimals) - all standard animals will attack you in response to taking damage
Reinforcements (angryReinforcements) - wounded animals can call for help from their kin (works together with the previous option)
Aggressive Animals (aggressiveAnimals) - animals will actively hunt players without provocation
Advanced Features via CraftTweaker
For fine-tuning mob behavior, integration with CraftTweaker is available. You can add the following behavior types to both standard and custom mobs:
Attack Nearest Target (AttackNearest) - mob attacks the nearest specified entity
Counterattack (HurtByTarget) - mob counterattacks when taking damage (if it has appropriate AI)
Leap at Target (LeapAtTarget) - mob performs a leap towards the enemy
Melee Combat (MeleeAttack) - mob attacks the target with physical strikes
Projectile Shooting (ProjectileAttack) - mob attacks the target by shooting projectiles
Detailed information about script syntax for CraftTweaker can be found on the project documentation page.