Alloygery
The Alloygery mod completely reworks the tool and armor crafting system, adding new metals and alloys to Minecraft while maintaining the vanilla game atmosphere.
New Alloy System
The mod introduces a unique way to create alloys from various metals and ores using special devices:
- Alloy Kiln - the main device for creating alloys
- Blast Alloy Kiln - an improved version for more complex recipes
Tool System
Tools are now crafted from separate components at the smithing anvil:

Tool System Details
Each tool consists of three parts: a head (such as a pickaxe head), a binding, and a handle. Each part contributes to the overall characteristics of the tool. Experiment with different materials to achieve optimal results.

After creating a tool, it can be upgraded at the smithing table:

Upgrades can be removed using a smithing hammer:

By default, diamond and netherite equipment crafting is disabled. If you find such equipment in chests or through trading, you can disassemble it into components:

Regular equipment can also be disassembled in a similar way:

Armor System
Similar to tools, Alloygery changes the way armor is crafted:

Armor System Details
Armor starts with a base layer. Three types of base layers are available: Wool, Leather, and Chain.

You can create armor plates to upgrade your armor at the smithing anvil:

Then apply these upgrades to your base armor at the smithing table:

Plates can be removed at the crafting table using a crafting hammer:

By default, diamond and netherite armor crafting is disabled. You can create armor plates from any found armor:

Alloygery adds two types of armor plates: Regular and Heavy.
Image of steel regular plates applied to each base armor type:

Image of steel heavy plates applied to each base armor type:

With the ability to dye leather and wool base layers, the number of possible combinations becomes enormous:
