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A Cold Day In The Nether

A Cold Day In The Nether

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11 months ago

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1.20.1 — 1.21.3
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A Cold Day In The Nether

This mod expands the possibilities of the Nether by adding new biomes and elements that continue the development of the dimension started in the 1.16 update. Currently, the mod includes 4 new Nether biomes and 1 Overworld biome, 5 new mobs, 3 types of ore, and numerous building blocks.

Everfreeze Cirques

An overview of the Everfreeze Cirques biome. Demonstrating ice spikes and frozen terrain. An Enderman next to frozen ruins in the Everfreeze Cirques A wooden cabin made of Everfreeze wood, demonstrating the blue wood type

The Everfreeze Cirques represent a cold wasteland with temperatures below zero and howling winds. The trees here have been frozen since ancient times, and the skies are patrolled by Freezes - cold relatives of Blazes.

In this biome, you can find sapphires and prismatic ice. Sapphires possess the same icy properties as the biome itself. Prismatic ice can be used to create glowing glass or as an exceptionally slippery block.

Obsidian Dunes

The Obsidian Dunes biome. Purple sand and orange fog. Hoodoos, cacti, and fossils can be seen throughout the biome. A Minotaur mob standing on the obsidian sands, behind a chili cactus with fruits. A Nether Fortress bridge passing through the terrain of an obsidian dunes biome.

The lands of the Obsidian Dunes are covered with masses of crushed obsidian shards. The dark color of the sand makes this place even darker than most others. However, surprisingly, there is quite a lot of vegetation here - cacti that burn upon touch and roots growing from the sands.

Dune Bouncers patrol these lands. Although quite weak individually, they are known to easily gather in groups against adventurers. Rumors speak of various loot they drop.

Petrified Fields

A gray biome with dead trees and boulders. The fog is blue. Vexes are flying around. Two ghostly Creepers in the gray biome. They are three blocks tall and surrounded by dead trees. A landscape of the Petrified Fields. Blue fog and a forest of dead trees. There is an abandoned decayed house on the right.

Decayed and forgotten, this biome resembles a distorted view of the Overworld. The fields are filled with rotten trees that will never yield saplings.

This biome is also inhabited by Vexes and a new variant of ghostly Creeper - the Stalker. These ghosts have lower health than their green counterparts but have a much stealthier appearance.

Salt Pits

A salt-filled biome with spires of salt crystals. A gang of wither skeletons is attacking a lone Piglin. A wither skeleton staring into the distance in the Salt Pits. The fog is pink. A landscape of the Salt Pits. There are several Wither Skeletons here, with a fortress bridge faintly visible in the background.

In these places, the Nether feels even drier. These lands are covered with salt blocks and salt crystals. Wither skeletons patrol these areas for an unknown reason. Often, you can encounter skirmishes between them and the Piglins who also scout the territory.

Aspen Forests

A low view of the Aspen Forests biome. The trees are tall, and it has the appearance of early autumn. A cave in the Aspen Forests with a large entrance. The cave shows the extra gold found here. A small house made of aspen wood. The wood is close to white in color.

A mountainous forest biome found in the Overworld. The trees here yield a white wood type and are even taller than birch! Gold is also particularly abundant here, similar to the badlands.

Project members
Purpulear

Purpulear

Developer

Created: 16 Mar 2024

ID: 8988